Hi, I’m Kyle Jesus De Leon.

I am currently a Game Development Student at iAcademy and I make games in Unity. My specialty is Programming, and I’ve been a Lead Programmer in most of our projects during my course.

These are the games I programmed in various classes and events with my batchmates.

Cross Destiny Revolution -The Boundary Between Two Worlds- (Capstone 03)

Role: Programmer

Cross-Destiny: Revolution-The Boundary Between Two Worlds- is a dynamic fighting game that is influenced by the Japanese Mecha Media, where you can fly around and defeat the opposing Mech.

Get Trashed (Capstone 02)

Role: Lead Programmer

Get Trashed is a hack-and-slash game developed about Managing Trash, Segregation and Recycling, but in an exagerrated manner.

Capiophobia (Capstone 01)

Role: Lead Programmer

Capiophobia is a 2D Horror Environment Clicker that tackles about Police Brutality and the horrors that come with it.

OxyGone (Unity Game Jam 2020)

Role: Lead Programmer

OxyGone is survival game about preserving the last trees left in earth, these trees are the last hope of earth to be livable for humans.